ByteDance

Product Strategy

ByteDance

Strategy Analysis Intern

Dec 2025 – Feb 2026China

Joined ByteDance's overseas mini-game business unit at a pivotal stage — when the team was forming its competitive strategy for international markets. Conducted systematic industry research and produced a 100+ page report that became foundational reference material for internal strategic discussions.

10+

Platforms benchmarked

100+

Page industry report

2018–25

Historical data span

3

Monetisation models

Market Research

  • Systematically mapped the domestic and overseas mini-game industry from 2018–2025, covering market size, user structure, and key growth drivers.
  • Analysed three core monetisation models: IAA (in-app advertising), IAP (in-app purchase), and hybrid — building a framework to evaluate platform positioning.

Competitive Intelligence

  • Benchmarked 10+ mini-game platforms across domestic (WeChat, Kuaishou) and international markets (Facebook, Telegram, Kwai).
  • Tracked traffic sources, revenue-sharing mechanisms, and developer policies across platforms.
  • Identified competitive landscape dynamics and stage-specific opportunities in the overseas market.

Product Optimisation Analysis

  • Evaluated the functional architecture and onboarding paths of multiple platforms from a product lens.
  • Assessed how different entry-point designs impacted user conversion efficiency and content distribution reach.
  • Extracted actionable insights around reducing friction and shortening reach paths to improve platform supply efficiency.

Output

  • Participated in systematic overseas mini-game industry research, producing a 100+ page Overseas Mini-Game Industry Research Report.
  • Also produced multiple thematic briefs used as foundational research for ByteDance's overseas mini-game business direction and internal strategy discussions.

Tools & Stack

Strategic AnalysisCompetitive BenchmarkingIndustry MappingPythonExcel